[2016.01.11 ~ 2016.05.06] EA Project: Delivered Smart TV / Mobile Game App in 16 weeks

Overview

  • Worked as a Producer and sound designer of a 16-week deliverable project that develops a local multi-player snowball-fight-themed family game on EA’s connected TV Platform

  • Player can connect their smartphone to TV and use it as a game controller

  • Player can enjoy 2 Game modes(Free for all, King of the Hill) and face manipulation

 

As a producer, I

Organized brainstorming

  • participated, organized the brainstorms and documented all the process

  •  

Maintained scheduling

  • Arranged daily meeting, weekly schedule, and high-level phase of production

  • january_schedule_colorfeburary_schedule_colormarch_schedule_colorapril_schedule_color

Organized Scrum

  • Lead the scrum and sprint meeting(Prioritized and delegated multiple tasks)

  • Maintained 1~2 week sprint cycle

 

Wrote the weekly development newsletter

  • Wrote daily development diary and shared with teammates every weekweek12_newletter_1week12_newletter_2

 

Managed Playtest

  • Conducted and organized 5 playtests

  • Assisted writing playtest questionnaire

 

Managed team organization & dynamics

  • Used RACI chart to arrange teammates’ responsibility

  • Used 1 on 1, hold a various team building experiences, and follow the rule of  “Yes and…”

  • Always support, love, respect and trust teammates that they can fully engage in the project

 

답글 남기기

아래 항목을 채우거나 오른쪽 아이콘 중 하나를 클릭하여 로그 인 하세요:

WordPress.com 로고

WordPress.com의 계정을 사용하여 댓글을 남깁니다. 로그아웃 /  변경 )

Twitter 사진

Twitter의 계정을 사용하여 댓글을 남깁니다. 로그아웃 /  변경 )

Facebook 사진

Facebook의 계정을 사용하여 댓글을 남깁니다. 로그아웃 /  변경 )

%s에 연결하는 중

%d 블로거가 이것을 좋아합니다: